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Space Planning vs. Merchandise Planning

Space planning decides where merchandise physically goes in a store and how much room each category gets; merchandise planning decides what the business will buy, how much, when and at what margin. Where the two disciplines meet — fixture capacity, presentation minimums, shared store grades and the floor-set calendar — and how to tell which one your problem belongs to.

Space planning and merchandise planning are two different retail disciplines: space planning decides where merchandise physically goes in a store and how much room each category, fixture and item gets, while merchandise planning decides what the business will buy, how much of it, when it should arrive and at what margin. One works in square feet, linear feet, fixtures and facings; the other in dollars, options and units. They meet at fixture capacity — the number of things a store can physically present — which is why a search for "store planning software" or "retail planning software" can return either, and why a brand can describe a real problem accurately and still look for the wrong kind of planning to fix it.

This guide draws the line. It covers what space planning is, at the macro level of floor plans and space allocation and the micro level of planograms and fixture capacity; the space productivity measures, stated as formulas; what merchandise planning owns; the four places the two disciplines meet; a decision table for working out which one your problem belongs to; and the verticals where space genuinely drives the plan — beauty, home & furniture, footwear and toys — with apparel as the reference throughout. It is a companion to supply chain software vs. merchandise planning software, which draws the boundary on the other side of the plan: that guide separates the plan from the systems that make, move and record it; this one separates the plan from the store it has to fit into.

Why the two get confused

Three things blur the line between the disciplines.

The first is vocabulary. "Merchandising" means the physical presentation of product in a store to a visual merchandiser and the commercial planning of the range to a merchandise planner. Both are correct uses of the word, and in an apparel business both teams may sit under one merchandising director. "Store planning" is worse: it can mean the store's layout and fixtures, the plan for what each store will stock and sell, or the network decision about where to open a store at all. A search for "store planning software" therefore lands on all three kinds of answer, and a product page for any one of them cannot tell a buyer which of the three they need.

The second is that the two disciplines share objects. A store grade, a category, a fixture, a floor-set date and an option all appear in both plans. The space planner sees a category as a block of square footage and a set of fixtures; the merchandise planner sees the same category as a sales, margin and inventory plan with an option count and a buy behind it. The same noun means a different decision in each plan, and the confusion starts when a team assumes that because a system displays the noun, it owns the decision.

The third is that each discipline produces numbers the other needs. The space plan produces capacity — how many options and units a store can physically hold. The merchandise plan produces demand on that capacity — how many options and units the business intends to put there. When the two numbers disagree, both teams can be right about their own plan and the store is still wrong.

The way through is the same test the supply chain guide uses: classify by the decision and the unit. Space planning decides location and room, in physical units. Merchandise planning decides ownership and money, in commercial units. Every problem below sorts cleanly once you ask which decision is unmade and which unit the problem is measured in.

What space planning is

Space planning is the discipline of deciding how a store's physical room is divided, fixtured and filled. It runs at two levels, usually owned by different people and changed on different cadences.

Macro space: floor plans, adjacencies and space by category

Macro space planning works at the level of the whole store. Its outputs are:

  • The floor plan — the layout of the selling floor, aisles, fitting rooms, cash wrap, stockroom and entrances, drawn to scale.
  • Department adjacency — which categories sit next to which. In apparel, denim beside tops so a customer builds an outfit; outerwear near the entrance in its season; accessories at the cash wrap. In home, bedding beside bedroom furniture.
  • Space allocation by category — how many square feet, how many linear feet of wall and how many floor fixtures each category or department receives.
  • The fixture plan — which fixture types sit where: wall bays, tables, four-ways, T-stands, rounders, gondolas, cubbies, vitrines.

Macro space changes slowly. A floor plan is set when a store is opened or refitted, and space by category is typically reviewed seasonally or annually, because moving walls and fixtures costs labor, money and selling time. Macro space is a capital decision as much as a commercial one, which is why it is usually owned by a store design, store planning or real estate team rather than by merchandising.

Micro space: planograms, fixture capacity and facings

Micro space planning works at the level of a single fixture or shelf. In hardlines, beauty and toys the output is the planogram: a diagram that specifies exactly which item sits in which position on a gondola or shelf, how many facings it gets, how deep it is stocked and where the price label and tester go. A planogram turns a shelf into a fixed number of positions, and an item that has no position on the planogram has no place in that store, whatever the buy says.

Apparel rarely uses shelf planograms in that strict sense. Its equivalent is the fixture plan and the visual merchandising directive: a floor-set guide that tells each store which options go on which wall bay, table or four-way, whether they are folded, hung front-facing or side-hung, and how the color story runs across the wall. The vocabulary differs; the effect on the plan does not. Each fixture has a capacity — options it can present and units it can hold — and the sum of those capacities is the store's physical ceiling for that category.

Fixture capacity is two numbers, and the difference matters:

  • Presentation capacity — how many distinct options a fixture can show at once. A wall bay might present three folded denim options in cubbies; a four-way presents four options, one per arm.
  • Holding capacity — how many units the fixture holds in total, front stock plus whatever sits in drawers, under-table storage or adjacent stockroom space allocated to it.

Presentation capacity bounds breadth. Holding capacity bounds depth. Merchandise planning needs both, and treating them as one number is a common source of stores that look full but are out of the key sizes, or look sparse but have a full stockroom.

Space productivity measures

Space planning judges itself with productivity ratios that divide a commercial result by a physical quantity. The common ones, stated as formulas:

  • Sales per square foot = net sales for the period ÷ selling square feet occupied
  • Sales per linear foot = net sales for the period ÷ linear feet of wall or shelf occupied
  • Gross margin per square foot = gross margin dollars for the period ÷ selling square feet occupied
  • Space-to-sales index = the category's share of the store's sales ÷ the category's share of the store's space

A space-to-sales index above 1 means the category earns more than its share of the room; below 1, less. None of these come with a universal target. A fine jewelry vitrine and a furniture room setting produce very different sales per square foot for structural reasons, and comparing them says nothing about whether either is well planned. Compare a category with itself over time, or with the same category in comparable stores, not with a published average.

An illustrative example, with figures invented for the arithmetic. A 4,000-square-foot apparel store gives three categories the following space and sells the following over a year:

Illustrative figuresSelling sq ftShare of spaceAnnual net salesShare of salesSales per sq ftSpace-to-sales index
Denim80020%$240,00030%$3001.50
Knits1,20030%$300,00037.5%$2501.25
Outerwear2,00050%$260,00032.5%$1300.65
Store4,000100%$800,000100%$2001.00

On the annual figures, outerwear looks over-spaced. But outerwear is seasonal: in an apparel store its fixtures are often reset to other categories outside its season, so an annual square-foot figure that assumes it held 2,000 square feet all year misstates both its space and its productivity. The space plan and the merchandise plan have to be read on the same calendar — the merchandise plan's months, with space by category recorded per floor set — or the ratio measures the calendar mismatch instead of the category.

That is also the limit of the measure. Sales per square foot says how productively the room earned with the merchandise that was in it. It cannot say whether the merchandise was the right buy, whether the category was in stock in its key sizes, or whether the same room would have earned more with fewer, deeper options. Those are merchandise planning questions, and they need sell-through, GMROI and the size-level stock position to answer.

What merchandise planning is

Merchandise planning decides, ahead of time and under a budget, what the business will own and what it expects that inventory to return. It runs as a sequence of decisions, each one narrowing the last:

  1. The merchandise financial plan sets sales, margin, inventory and receipts by month, by category and by channel. The open-to-buy falls out of it: for any month, the receipts the plan allows, less what is already on order.
  2. Line and assortment planning resolve the money into options — style-colors per class, the option count, price architecture, and breadth against depth — and decide which stores or clusters carry which options. The assortment planning page covers how RetailNorthstar approaches this step.
  3. Buy planning turns options into units by size, by delivery window and by vendor.
  4. Allocation and replenishment decide where received stock goes, by door and by size, and when core stock is re-ordered. See allocation.
  5. In-season management and exit read sell-through against plan, chase or cut, and plan markdowns and the season exit.

Merchandise planning works in dollars first and units second, on the merchandise calendar. Its measures — sell-through, GMROI, inventory turns, gross margin, weeks of supply — divide a commercial result by inventory, not by space. The merchandise plan's question is whether the business owned the right things in the right quantities, and it can be answered without knowing anything about the floor plan — until the plan has to fit into one.

Side by side: the two disciplines

Space planningMerchandise planning
The question it answersWhere does merchandise go in the store, and how much room does each category get?What will the business own, how much, when, and at what margin?
Unit it works inSquare feet, linear feet, fixtures, positions, facingsDollars, options, units by size, weeks
LevelsMacro (floor plan, adjacency, space by category) and micro (planogram, fixture plan, facings)Financial plan, assortment, buy, allocation, in-season
Typical ownerStore design, store planning, visual merchandising; in wholesale, the retail partner's space teamMerchandise planning, buying and merchandising, allocation
Main outputsFloor plans, fixture plans, planograms, floor-set guidesMerchandise financial plan, open-to-buy, assortment plan, buy plan, allocation
Productivity measureSales or gross margin per square or linear foot; space-to-sales indexSell-through, GMROI, turns, gross margin, weeks of supply
CadenceFloor plan at opening or refit; space by category seasonally or annually; planograms at each resetPre-season plan, then weekly in-season reforecast
What it does not ownWhat to buy, how deep, when it should land, at what costWhere an item sits in the store, or how a fixture is laid out

Read the last row first. Each discipline is defined as much by what it does not own as by what it does. A space plan that specifies depth per option is making a buying decision it has no money context for; a merchandise plan that assigns options to specific wall bays is making a layout decision it has no floor plan for.

Where they meet

The two disciplines run on different units and cadences, but four objects cross between them. Each is a place where a correct space plan and a correct merchandise plan can still produce a wrong store.

1. Fixture capacity caps breadth and shapes depth

The space plan sets how many option positions a store has for a category. The assortment plan sets how many options the store is meant to carry. If the second number is larger, some options will have no place to be presented, and the shop floor decides which — usually by putting the late-arriving ones in the stockroom.

An illustrative example. A store's denim wall has 6 bays, and each bay presents 3 folded options in cubbies, so presentation capacity is 6 × 3 = 18 options. Each cubby holds up to 30 units. The denim runs in 8 waist sizes, and the brand's presentation minimum is 2 units per size, so each presented option needs 8 × 2 = 16 units on the wall to look complete. At full presentation the wall needs 18 × 16 = 288 units; at full holding capacity it holds 18 × 30 = 540.

Now the merchandise plan. The store sits in a cluster planned to carry 24 denim options this season. That is 24 − 18 = 6 options more than the wall can present. Three honest resolutions exist, and each one belongs to a named owner:

  • The space plan gives denim more room — a seventh and eighth bay, taken from another category. A space decision, owned by store planning and visual merchandising.
  • The assortment plan carries fewer options in this store, or moves the store to a cluster with a narrower range. A merchandise decision, owned by assortment planning.
  • Some options are presented on a table or a different fixture type for part of the season. A floor-set decision, which both teams have to agree.

The fourth, unplanned resolution is the common one: all 24 options are bought and allocated, 18 go on the wall and 6 sit in the stockroom, where they sell slowly and are marked down as if the customer had rejected them. Their sell-through then feeds the next season's plan as evidence the options were weak, when the store never presented them. The store clustering and localization by vertical guide works the same arithmetic at fleet level, as option capacity per cluster.

Depth works through holding capacity. If the buy plan sends this store 60 units of a core denim option for the first delivery, the cubby takes 30 and the other 30 go to the stockroom. That can be the right call for a fast seller, as long as the stockroom has room and the store has the labor to replenish the wall. It is not a decision the space plan or the merchandise plan can make alone.

2. Presentation minimums sit inside the allocation

A presentation minimum is the smallest quantity of an option a location needs for that option to look complete and sell: in apparel, every size on the size curve; in footwear, the core sizes of the run; in beauty, a complete shade ladder with testers. The assortment planning by vertical guide calls this minimum viable presentation and sets out what it is in each category.

The minimum is defined by the fixture and the presentation standard — a space and visual merchandising fact — but it is consumed by allocation, a merchandise planning step. Allocation has to send at least the presentation minimum to every door that carries the option, before it distributes any depth by demand. When the buy is too shallow to send every door its minimum, the plan has to choose between fewer doors at full presentation and every door with a broken presentation, and a broken size run on the wall is a stock-out that the stock figures do not show. The allocation and replenishment by vertical guide covers the mechanics per category.

The minimum also feeds back into the buy. The total units needed to present an option in every door that carries it — doors × presentation minimum — is a floor under the buy quantity for that option, whatever the demand forecast says. An option whose forecast demand is below that floor is either bought for fewer doors or bought knowing that part of its quantity is presentation stock that may end the season as markdown.

3. Store grades and clusters are shared, and often built twice

Both disciplines group stores. Space planning grades them by size and fixture count: an A store has the full wall, a C store half of it. Merchandise planning clusters them by demand: climate, price band, size curve, customer. The store clustering for apparel guide distinguishes volume grading from demand clustering, and both matter here.

The failure mode is two groupings that do not know about each other. The assortment plan gives a demand cluster a 24-option denim range; half the stores in that cluster are C-grade on space and can present 12. A cluster whose members cannot physically present the same range is not one cluster for assortment purposes, however similar their demand looks. The workable pattern is to cluster by demand and then cut the range by space grade within each cluster, so the plan carries both: what the customer in this store wants, and how much of it this store can show.

4. The floor-set and reset calendar fixes receipt dates

A floor set is a scheduled refresh of a selling floor's assortment. A gondola or planogram reset is the same event on a shelf. Both are dates set by the space plan — or, in wholesale, by the retail partner — and both turn into hard dates in the merchandise plan. Merchandise that arrives after the set misses the presentation it was bought for; merchandise that arrives well before it has nowhere to go and sits in the stockroom or the DC.

The merchandise plan therefore has to work backwards from the set date: the set date, less the time the store needs to process and place the goods, less transit from the DC, less the DC's own receiving time, is the latest week the goods can arrive at the DC — the week the receipt plan should carry them. Each of those intervals is a fact about a particular operation, not a general rule. The floor-set calendar is the receipt calendar's anchor, and a receipt plan written on delivery windows that were never checked against the set dates will be wrong by exactly the slippage between them. The planning calendar by vertical guide covers how the intake date differs by category.

Which discipline does your problem belong to?

Use the decision and the unit. If the problem is about where things are or how much room they get, it is a space problem. If it is about what was bought, how much, when, or at what margin, it is a merchandise planning problem. If both plans are correct and the store is still wrong, it is a handoff problem between them.

If your problem is…The decision behind itDiscipline that owns itNot this
A category feels cramped or over-spaced relative to what it sellsSpace by categorySpace planning (macro)Assortment planning
Customers cannot find a category, or adjacent categories do not sell togetherDepartment adjacency, floor planSpace planning (macro)Merchandise planning
Stores do not set the floor the way head office intendedFixture plan, floor-set guide, visual directivesVisual merchandising and space planningAllocation
A retail partner's shelf does not list part of the rangeThe partner's planogramThe partner's space plan; the brand's listing negotiationThe brand's buy
We buy too many options for the space stores actually haveOption count per store or clusterAssortment planning, using fixture capacity as an inputSpace planning alone
Stores look full but are missing key sizesSize-level allocation and replenishmentAllocation, with presentation minimumsA bigger fixture
Options sit in the stockroom and are marked down without being presentedBreadth against presentation capacityThe handoff: assortment plan against fixture capacityMarkdown optimization
Goods arrive after the floor set or resetReceipt timing against the set dateMerchandise planning, with the set calendar as the anchorSpace planning
We cannot say what is left to spend this monthThe open-to-buyMerchandise financial planningSpace planning
One category earns well per square foot but carries too much inventoryDepth and receipts against salesMerchandise planningSpace productivity measures

Three questions that settle it

  1. Which unit is the problem measured in? Square feet, fixtures and facings point to space planning. Dollars, options and units by size point to merchandise planning.
  2. Would moving the fixture fix it, or changing the buy? If a different layout would solve it with the same merchandise, it is space. If a different buy would solve it on the same floor, it is merchandise.
  3. Do both plans pass on their own? If the space plan is right on its terms and the merchandise plan is right on its terms, and the store is still wrong, the missing piece is the handoff: capacity has to reach the assortment plan, and the set date has to reach the receipt plan, before the buy is placed rather than after the goods arrive.

What this guide does not cover

Grocery, drug and convenience retail run space planning differently: shelf replenishment by facing and days of supply drives the planogram, and space and replenishment are tightly bound item by item. That model does not transfer to apparel, where an option is bought once, presented for a season and exited, and it is outside the scope of this guide. The verticals below are the ones where space shapes a seasonal merchandise plan.

By vertical: where space genuinely drives the plan

The four meeting points apply everywhere, but how hard space binds the plan differs by category. Apparel is the reference; four other categories make space a first-order constraint.

Apparel: fixture plans, floor sets and the size run on the wall

In apparel, space binds through the fixture plan and the floor set rather than through a shelf planogram. Each floor set assigns options to fixtures, and presentation is per option across its full size run: a folded denim option on a wall needs every waist size in the cubby; a hung top on a four-way needs every size on the arm. The size curve is the apparel presentation minimum, and a broken run on the fixture is the most common way a well-bought option under-sells.

Two apparel-specific effects follow. Seasonal categories such as outerwear and swim take fixtures in their season and give them back after it, so space by category changes at each floor set, and the merchandise plan's receipt flow has to match. And mono-brand stores often have two fixture logics — a newness zone at the front reset at each floor set, and a core zone for continuity product that changes less often — so the never-out-of-stock core and the seasonal range have different capacities in the same store.

For a wholesale apparel brand, the partner's floor-set calendar sets delivery windows, and the brand's buy and production timelines must align to it; the floor set glossary entry covers the delivery-window side.

Beauty: gondola resets, shade-range planograms and the retail partner's listing

Beauty brands that sell through retail partners plan inside someone else's planogram. The partner's space team decides how many positions a brand or franchise receives on the gondola, and the gondola reset sets the dates on which that can change. The planogram decides which shades are listed in a door, before any depth question is asked.

An illustrative example. A foundation franchise runs 40 shades. A partner's planogram gives it 24 positions in a given door tier. In those doors, 40 − 24 = 16 shades are not listed. The merchandise plan has to answer which 24 shades go into that tier, whether the unlisted shades are carried online or in larger doors only, and how testers are planned, since each listed shade needs its tester in the planogram too. A brand that buys and allocates the full 40-shade range to every door on the expectation that the shelf will hold it has bought stock that no shelf position exists for.

The reset calendar is equally binding. A launch timed outside the reset window is a launch into a door that cannot physically accept it, or one that accepts it only by displacing something the brand also sells. The merchandise planning for health and beauty brands guide covers doors and resets in depth, and the health and beauty brands page describes how RetailNorthstar approaches the planning side.

Home & furniture: floor sets, room settings and the sofa in the vignette

Home and furniture make space the most visible constraint of any category, because a single item can occupy a whole display. A sofa set in a room setting takes a vignette: the floor area, the rug, the lamps, the side tables and the art that make it look like a room. A store with a fixed number of room settings can floor-sample only that many frames at once.

An illustrative example. A store has 12 room settings, each built around one sofa frame. The line offers 30 frames. That leaves 30 − 12 = 18 frames that this store cannot show on the floor, and the assortment plan has to decide how they sell: from swatches and a catalogue, as special orders made after the customer commits, online only, or in larger stores only. Which 12 frames are floor-sampled — and in which finish and fabric — is a merchandise decision that the floor set executes, and the floor sample itself is inventory the plan has to own and eventually exit.

The floor-set calendar binds harder too. Furniture SKUs carry long lead times, and goods shipped by ocean may have to fill a container before they ship, so the commitment for a floor set can be made many months before the set date. Dealer prebooks — retail partners committing to a floor set ahead of the season — are orders the plan has to net against the buy. Merchandise planning for home and furniture brands and the home and furniture brands page cover the mechanics.

Footwear: wall capacity against the size run in the stockroom

Footwear splits presentation from holding more sharply than any other category. The wall presents the model-color; the stockroom holds the size run. A shoe wall shows one sample per model-color, so wall capacity bounds breadth, while the stockroom holds pairs in every size, half size and, where the model offers them, width — so stockroom capacity bounds depth.

An illustrative example. A store's wall has 60 slots, so it can present 60 model-colors. A men's run from 7 to 13 in half sizes is 13 sizes. Holding one pair in every size for every presented model-color takes 60 × 13 = 780 pairs. Holding a second pair in the 7 core sizes adds 60 × 7 = 420, for 780 + 420 = 1,200 pairs. If the stockroom holds 1,800 pairs, 1,800 − 1,200 = 600 pairs of depth remain for the fast sellers, the additional widths and the next delivery. Add a second width to every model-color and the one-deep run alone becomes 60 × 26 = 1,560 pairs, which leaves 1,800 − 1,560 = 240 pairs — before any second pair in a core size.

That is why a footwear assortment plan has to choose between more model-colors on the wall and deeper runs in the stockroom, and why model-year carryover matters: a carryover model often holds its wall slot, so every new model has to displace something. The assortment planning for footwear brands guide covers run depth, and the footwear brands page covers how RetailNorthstar approaches the planning side.

Toys: seasonal aisle space at the gifting peak

Toys concentrate the selling year into the gifting peak, and space follows. Where a retail partner expands the toy aisle for the holiday season, that seasonal space is planned and reset on the retailer's schedule, not the brand's. Facings cap how many items in a line a door can carry before any depth question is asked, and a launch timed outside the reset is a launch into a door that cannot physically accept it.

Toys add a unit problem. The orderable unit is the case or inner pack, so the planogram facing has to be filled in case multiples. An illustrative example: an item gets 4 facings, each 3 deep, for a shelf capacity of 4 × 3 = 12 units. With a case pack of 6, the initial fill is 12 ÷ 6 = 2 cases — a clean fit. With a case pack of 8, the same shelf takes one case (8 units) and leaves 4 positions short, or takes two cases (16 units) and leaves 4 units with nowhere to go but the backroom. Planned depth has to resolve to case multiples that fit the facing, which is the arithmetic in case packs and planned depth. The merchandise planning for toy and game brands guide and the toys and games brands page cover the peak and the licensed window.

How the handoff should work

The four meeting points need a working rhythm between the two teams, not a shared system. A pattern that holds up:

  1. Capacity goes into the plan before the assortment is set. For each category and store grade, the space plan publishes presentation capacity and holding capacity for the coming season. The assortment plan treats them as constraints, so option count per cluster is cut by space grade before the buy is sized.
  2. Presentation minimums are agreed and written down. Visual merchandising and allocation agree, per category, what a complete presentation is — every size, the core sizes, a complete shade ladder, a filled facing — and allocation sends that first.
  3. The set calendar is published once and read by both. Floor-set and reset dates, including those the retail partners set, go into the merchandise calendar as fixed dates, and receipt weeks are worked backwards from them.
  4. The season is read on both measures. At hindsight, space productivity and merchandise productivity are read together, per category, on the same calendar. A category with strong sales per square foot and weak sell-through earned well from its room but was bought too deep for its demand; one with strong sell-through and weak sales per square foot sold what it had but did not have enough of it to earn its space — it was either under-bought for the room it held or given more room than its range needed.

None of these steps require one team to own the other's decision. They require that each plan is written knowing the other's constraint, and that the constraint reaches the plan before the buy is placed, while it can still change what is bought.

Where RetailNorthstar fits

RetailNorthstar is a merchandise planning platform. OTB planning, merchandising and assortment planning and allocation sit on a shared data model — the merchandise planning side of every table in this guide. It is not a space planning tool. As RetailNorthstar's own comparison page states, it does no planogram or floor planning; teams that need planograms, shelf plans or floor plans connected to their assortment need a space planning system for that work.

Where space genuinely binds a plan, it enters RetailNorthstar as an input to merchandise decisions rather than as a layout. The allocation page describes allocation recommendations by door based on historical sell-through patterns, store capacity and style-level performance data, and the health and beauty brands page describes door-level allocation on the retailer's planogram calendar. The floor plan, the fixture plan and the planogram themselves stay with the store planning and visual merchandising teams — or the retail partners — that own them.

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Common questions

What is the difference between space planning and merchandise planning?

Space planning decides where merchandise physically goes in a store and how much room each category, fixture and item gets: the floor plan, department adjacencies, the fixture plan and, at shelf level, the planogram. Merchandise planning decides what the business will own: the sales, margin and inventory plan, the open-to-buy, which options are bought and how deep, and which store receives which units in which week. Space planning works in square feet, linear feet, fixtures and facings; merchandise planning works in dollars, options and units. They meet at fixture capacity, which is why a search for one so often returns the other.

Is store planning software the same as merchandise planning software?

No. Store planning software, in the space sense, holds floor plans, fixture plans and planograms and measures how productively each area of a store sells. Merchandise planning software holds the financial plan, the open-to-buy, the assortment, the buy and the allocation. The term store planning is also used for a third thing, deciding where to open stores and what an opening needs, so the first step is to name which of the three decisions is actually unowned.

How does fixture capacity affect an assortment plan?

Fixture capacity caps breadth and shapes depth. The number of options a store can present is bounded by how many fixture positions it has for that category, and each presented option needs a presentation minimum, the smallest quantity that makes it look complete and sell, such as every size on the curve in apparel. An assortment plan that gives a store more options than it has positions, or more units than its fixtures and stockroom can hold, will be cut on the shop floor rather than in the plan.

Does RetailNorthstar do space planning or planograms?

No. RetailNorthstar's own comparison pages state that it does no planogram or floor planning. It is a merchandise planning platform covering open-to-buy, merchandising and assortment planning, and allocation. Where space genuinely constrains a plan, the constraint enters planning as an input, such as how much a door can hold or the date a retailer's planogram resets, while the floor plan and the planogram stay in the space planning process that owns them.

Which retail verticals depend most on space planning?

Beauty, toys and home and furniture lean on it hardest. Beauty brands sell through retail partners whose gondola resets and planograms decide which shades are listed in each door. Toy brands plan against the seasonal aisle space retailers give the category for the gifting peak. Home and furniture brands plan floor sets and room settings, where one sofa can occupy a whole vignette. Footwear plans wall capacity against the size run held in the stockroom. Apparel uses fixture plans and visual merchandising directives rather than shelf planograms, but fixture capacity still bounds the assortment.

RetailNorthstar Editorial Team
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